@@ -33,7 +33,7 @@ if ( rightPaddle.y() < getMouseY() ) {
**/
-if (ball.isTouchingRightWall() ) {
+if ( ball.isTouchingRightWall() ) {
leftPaddle.score += 1;
leftScoreLabel.text(leftPaddle.score);
ball.x(400);