/** Ninjas are presented with the for loop, which they will use to build a scene, and then create a game utilizing the remove function. */ //************************Scene Object: Initialize When Scene Starts***************// if($this.scene.state() == "PLAY" ) { var brickX = 4; var nbrick; $this.score = 0 //for() loop to create the bricks across the screen for (var brickCount = 1; brickCount <= 9; brickCount++) { nbrick = brick.clone(); nbrick.x(brickX + 80 * brickCount); nbrick.y(150) } } //************************brick Object: Update Every Frame Event*******************// if($this.isTouching(ball)) { ball.speedY(-ball.speedY()); //bounce the ball in opposite direction $this.remove(); //remove brick $this.scene.score += 10; //score update lblScore.text(parseInt($this.scene.score)); }