/** This activity is a simple extension of the previous lesson in flipDirection, adding the moveForward() function. */ //**************circle_1 Object - Update Every Frame*****************// $this.moveForward(1); // move forward at a speed of 1 if ($this.isTouching(balloon)) { // if the circle touches the balloon balloon.remove(); // remove the balloon. } if ($this.x() < 30) { // if the circle is too far left $this.flipDirection(); // flip its direction. } //***************circle_1 Object 0 Mouse Button Up Event************// $this.flipDirection(); //*****************circle_2 Object - Update Every Frame**************// $this.moveForward(1); if($this.isTouching(balloon)){ balloon.remove(); } if($this.x() > 770){ //review x , y so ninja knows the coordinates referenced $this.flipDirection(); } //***************circle_2 Object 0 Mouse Button Up Event************// $this.flipDirection();