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- /**
- Ninjas are presented with the for loop, which they will use to build a scene,
- and then create a game utilizing the remove function.
- */
- //************************Scene Object: Initialize When Scene Starts***************//
- if($this.scene.state() == "PLAY" ) {
- var brickX = 4;
- var nbrick;
- $this.score = 0
- //for() loop to create the bricks across the screen
- for (var brickCount = 1; brickCount <= 9; brickCount++) {
- nbrick = brick.clone();
- nbrick.x(brickX + 80 * brickCount);
- nbrick.y(150)
- }
- }
- //************************brick Object: Update Every Frame Event*******************//
- if($this.isTouching(ball)) {
- ball.speedY(-ball.speedY()); //bounce the ball in opposite direction
- $this.remove(); //remove brick
- $this.scene.score += 10; //score update
- lblScore.text(parseInt($this.scene.score));
- }
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