03-03 1.4 KB

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  1. //Score decreases when background is clicked
  2. //Background Object - Mouse Click Event
  3. $this.scene.score -= 1;
  4. score.text($this.scene.score);
  5. //Scene - Initialize When Scene Starts
  6. if($this.scene.state() == "PLAY") {
  7. ninja_1.visible(false);
  8. ninja_2.visible(false);
  9. ninja_3.visible(false);
  10. ninja_4.visible(false);
  11. var ninjaTime1 = random(3000,1000);
  12. createTimer(ninjaTime1, function(){
  13. if (ninja_1.visible()) {
  14. ninja_1.visible(false);
  15. } else {
  16. ninja_1.visible(true);
  17. }
  18. });
  19. var ninjaTime2 = random(3000,1000);
  20. createTimer(ninjaTime1, function(){
  21. if (ninja_2.visible()) {
  22. ninja_2.visible(false);
  23. } else {
  24. ninja_2.visible(true);
  25. }
  26. });
  27. var ninjaTime3 = random(3000,1000);
  28. createTimer(ninjaTime1, function(){
  29. if (ninja_3.visible()) {
  30. ninja_3.visible(false);
  31. } else {
  32. ninja_3.visible(true);
  33. }
  34. });
  35. var ninjaTime4 = random(3000,1000);
  36. createTimer(ninjaTime4, function(){
  37. if (ninja_4.visible()) {
  38. ninja_4.visible(false);
  39. } else {
  40. ninja_4.visible(true);
  41. }
  42. });
  43. var ninjaTime5 = random(3000,1000);
  44. createTimer(ninjaTime5, function(){
  45. if (ninja_5.visible()) {
  46. ninja_5.visible(false);
  47. } else {
  48. ninja_5.visible(true);
  49. }
  50. });
  51. }